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Stalker shadow of chernobyl multiplayer
Stalker shadow of chernobyl multiplayer











Implemented a conversation on PDA based on build 1935. The plot tried to correct many inconsistencies in the lore. The main innovation was A-Life, which gives absolute freedom to NPCs and monsters.

  • the mod has about 200 NPCs who are busy all the time.
  • the number of enemies has increased, as monsters have learned to flock and act together.
  • some models of mutants have been restored, including a dwarf.
  • added contextual sounds, for example, you can hear birds singing at dawn.
  • the atmosphere of the game has undergone changes, significantly adding to the gloom.
  • a variety of quests, including the search for items and the use of transport.
  • storyline based on early design docs, including two storylines and many side quests.
  • The modification includes many innovations: The developers set a goal to restore the original concept of the project. Remake restores the “same” Stalker, the concept of which was originally developed in 2003-2004.













    Stalker shadow of chernobyl multiplayer